Spencer Bongiovi
Georgia Institute of Technology, Class of 2019
Spencer Bongiovi of Evans, GA, has earned a Bachelor of Science in Computer Engineering from the Georgia Institute of Technology in Atlanta. Bongiovi was among approximately 3,800 undergraduate an...
June, 12 2019 - Verified by Georgia Institute of TechnologySpencer Bongiovi of Evans, GA, earned the distinction of Faculty Honors for Spring 2018 at the Georgia Institute of Technology. This designation is awarded to undergraduate students who have a 4.0 ...
July, 02 2018 - Verified by Georgia Institute of TechnologySpencer Bongiovi of Evans, GA, earned the distinction of Faculty Honors for Fall 2017 at the Georgia Institute of Technology. This designation is awarded to undergraduate students who have a 4.0 ac...
February, 22 2018 - Verified by Georgia Institute of TechnologySpencer Bongiovi of Evans, GA, earned the distinction of Faculty Honors for Spring 2017 at the Georgia Institute of Technology. This designation is awarded to undergraduate students who have a 4.0 ...
June, 22 2017 - Verified by Georgia Institute of TechnologySpencer Bongiovi of Evans, GA, earned the distinction of Faculty Honors for Fall 2016 at the Georgia Institute of Technology. This designation is awarded to undergraduate students who have a 4.0 ac...
February, 06 2017 - Verified by Georgia Institute of Technology Designed queries in Microsoft Access using SQL to find scrap trends and automate scrap the reporting process to save $2000 in engineering costs per week.
Redesigned production process to reduce missed product scans and ensure zero quality escapes saving $1500 in engineering costs per week.
Developed program using Cognex In-Sight software on a camera to detect stray strings on sponges resulting in savings of at least $4500 per week and 99.75% reliability of sterile sponge production.
Researched and implemented safety measures to protect over 100 drives on 4 high speed production lines from over 4000 amp power surges.
Led team of more than 10 design engineers through the pre-production beta build of the Bad Boy Stampede Crossover utility vehicle.
Designed production line sub-assembly stations resulting in increased quality and speed of part creation and transfer.
Verified visibility of 100 hardware parts on the Stampede which increased profits by 0.8% per vehicle by decreasing excess levels of salt spray on hardware.