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Heather Kemp

Majored in Computer Science (Software Engineering Focus)
University of Iowa, Class of 2019
From Dubuque, IA
Master's student in computer science with a demonstrated history of working in the higher education industry and Fortune 500 companies. Skilled in Java, Python, Swift, JavaScript, and HTML. Interested in advancing my skills in software development.
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University of Iowa

Heather Kemp graduates from the University of Iowa

Heather Kemp, a University of Iowa student from Dubuque, IA 52001, was one of more than 4,800 UI undergraduate, graduate, and professional students to participate in graduation ceremonies in May. ...

June, 12 2019 - Verified by University of Iowa
Heather Kemp receives University of Iowa degree

Heather Kemp, a native of Dubuque, IA received a BA-Computer Science with High Distinction degree from the University of Iowa at the close of the spring 2018 semester. Congratulations to Heather a...

June, 29 2018 - Verified by University of Iowa
Spring 2018 Dean's List

Students named to the University of Iowa spring 2018 Dean's List

June, 27 2018 - Verified by University of Iowa
Fall 2017 Dean's List

Students named to the University of Iowa fall 2017 Dean's List

January, 29 2018 - Verified by University of Iowa
Spring 2017 Dean's List

Students named to the University of Iowa spring 2017 Dean's List

June, 28 2017 - Verified by University of Iowa
Fall 2016 Dean's List

Students named to the University of Iowa fall 2016 Dean's List

February, 03 2017 - Verified by University of Iowa
Class of 2019

The University of Iowa welcomes students to the Class of 2019.

February, 03 2017 - Verified by University of Iowa
Spring 2016 Dean's List

List of students who were named to the University of Iowa Spring 2016 Dean's List

July, 05 2016 - Verified by University of Iowa
Heather Kemp named to Fall 2015 Dean's List

Heather Kemp, a native of Dubuque, IA, has been named to the University of Iowa's Dean's List for the 2015 fall semester. Undergraduate students in the College of Liberal Arts and Sciences, the Co...

February, 25 2016 - Verified by University of Iowa
Heather Kemp was recognized for being Iowa's first Tillman Scholar and your devotion to dental advocacy
Jason & Leslie Weber Scholarship: Awarded to one deserving female student majoring in computer science, cumulative GPA of 3.0 or above, demonstrated initiative in projects above and beyond coursework
Fall 2017 - Added by Heather
Heather Kemp was recognized for being Iowa's first Tillman Scholar and your devotion to dental advocacy
AnitaB.org GHC scholar, given to student scholars with the following criteria: Are active in their community. GHC will have an impact on the scholar and the message they take back to school and their community.
Fall 2017 - Added by Heather
Heather Kemp was recognized for receiving a Old Gold Scholarship
30 ACT (or SAT EBRW+M score of 1390) AND a 3.80 GPA on a 4.00 scale
Fall 2015 - Spring 2018 - Added by Heather
Heather Kemp was recognized for being Iowa's first Tillman Scholar and your devotion to dental advocacy
Iowa Scholars; 30 ACT (or SAT EBRW+M score of 1390) AND a 3.70 GPA on a 4.00 scale.
Fall 2015 - Spring 2018 - Added by Heather
Heather Kemp was recognized for being Iowa's first Tillman Scholar and your devotion to dental advocacy
Bright Scholars of Iowa Outstanding academic achievement (top 10% or equivalent of high school graduating class, or ACT of 28 and above, or for regent university applicants 299 and higher RAI---Regents Admission Index). Demonstrate a commitment to learning and community service, as well as success in the face of adversity.
Fall 2015 - Spring 2018 - Added by Heather
Women in Science and Engineering (WISE)
Functioned as mentor for incoming women in science and engineering at the university, involving a minimum of one monthly meeting along with reports to advisors and answering all questions about the university.
Fall 2016 - Spring 2017 - University of Iowa
Added by Heather
ICRU Fellow
Performed my research on interactive learning environments with Shiny R and HTML/JS, supervised by ICRU and Sheila Barron.
Fall 2016 - Spring 2017 - University of Iowa
Added by Heather
University of Iowa Honors
Enrolled in high level course work and additional research activities to complete my honors enrollment at the university.
Fall 2015 - Spring 2018 - University of Iowa
Added by Heather
Association for Computing Machinery (ACM) - University of Iowa Chapter
Served as officer in local ACM chapter, which involves hosting bi-weekly meetings and tech talks, organizing our annual computer science conference, managing over 100 members dues and communication to said members and companies.
Fall 2015 - Spring 2018 - University of Iowa
Added by Heather
Women in Computing Sciences (WiCS)
Served as officer in Women in Computing Sciences organization, which involves hosting bi-weekly meetings and tech talks, organizing our annual computer science conference with the ACM board, managing communication to over 20 members and companies.
Fall 2015 - Spring 2018 - University of Iowa
Added by Heather
Customer Core Services Intern at State Farm

Developed Postgres database and implemented use into Java production code

Leveraged JUnit tests to ensure team code quality

Volunteered to organize class for local students on Scratch game development

Tracked teams progress using Agile project management skills

May 2017 - August 2017
Software and Data Assistant at The University of Iowa

Compiled reports using Tableau, Power BI, Excel, and Word for University of Iowa officials

Documented process of completing each report to enhance the speed of future reports

Met weekly with supervisor to establish current goals and discuss progress

Attended meetings with supervisor to communicate process, needs, and goals to coworkers

August 2016 - Present
Teaching Assistant at The University of Iowa

Worked with students on individual and small group basis to reinforce learning concepts

Enforced rules for behavior and procedures for maintaining order during class

Assisted with preparations to present the programed robot skits to the public

Introduction to Computer Science, Robotic Theatre, Algorithms

August 2016 - Present
IT Analyst Intern at John Deere

Automated Tableau Server commands with REST API, Jenkins, Linux, and Python

Communicated with end users and team during transition to automated scripts

Utilized Tableau to aid with early error detection and understanding data

Monitored performance of servers and contents of databases with custom scripts

Tracked teams progress using agile project management skills

May 2016 - August 2016
Internet of Followers
Internet of Followers allows users to have an innovative VR experience which enables them to delve through the wide-reaching space of Twitter networks. Users are able to walk firsthand through their network of Twitter followers and watch clusters form from different communities of users all following each other. It was created for the Midwest Big Data Hackathon and won first place.
Software Projects
Statistics App Suite
Many students tend to have a difficult time understanding and getting excited about the power of statistics, particularly when it comes to the fundamental concepts in statistics like sampling theory and the impact of bias. This research is to see if using an interactive statistics learning environment will help students engage with the content, explore complex statistical concepts, and better understand statistics as a whole. The suite, which was developed first with Shiny R and then with JavaScript and HTML is a diverse set of apps that offer: Dynamic quizzes on concepts so students can practice for as long as they want Reports on trending errors so students will know where to study more Interactive statistical investigations based on established studies Listen to the podcast where I talked about this project here: https://soundcloud.com/justatheorypodcast/shiny-r-and-self-driving-tractors-with-heather-kemp
Research Projects
Robot Theater
Lead by Dr. Denise Szecsei, the University of Iowa's Parrot Drones, Cozmos, and adorable NAO robots have been engaged in many STEM outreach programs in order to show younger students what they're able to accomplish and how far their abilities could take them in a technical field. At the end of a session with us and the robots, students will either send the drones soaring through the sky, drive the Cozmo through a puzzle with code alone, or have their NAO robots perform something they wrote themselves right before their very eyes!
Others
Tony Birb: Pro Sk8er 2003
Tony Birb: Pro Sk8r 2003 is an infinite runner in which you play as the legendary Tony Birb, sliding down twigs. Inspired by a GIF of a bird sliding down a rail, this game was created with Alic Szecsei (http://alic-szecsei.com/) for the Fall EPX Jam at the University of Iowa. Try the game here! (https://hekemp.github.io/TonyBirb)
Software Projects
Werewolf (iOS App)
Werewolf the app was created for the iOS Development course with the goal of learning how to interact between different devices using Multipeer Connectivity. With the Werewolf app, people can play Werewolf easily via player tracking, automated vote collection, and customizable rules. This app fundamentally functions as the narrator of your Werewolf game.
Classwork
SafeSwarm
In June 2014, SSH and GfK carried about a national survey of 2,000 people in the USA about harassment as people walked the streets. They found that 65% of women experienced street harassment, 23% had been sexually assaulted, and 20% had been followed, while 25% of men reported to being harassed as well. Enter the Safe Swarm, a fleet of autonomous drones that will deploy to the mobile application user's location and follow them so they are not alone on the streets. The Safe Swarm drones would, at full production capability, be able to follow users, stream the video activity of what is happening, notify nearby friends of the situation, and keep the user in a well lit area with their flashlight. With the Safe Swarm supporting people as they walk the streets alone, decreased harassment rates will facilitate a feeling of safety as users walk home, and increase the probability of perpetrators being caught through the live video footage. SafeSwarm the app was created for the Android Mobile Development course with the goal of learning how to automate drone behavior and interact with location based services while laying out the framework for a real life application. In it's current state, the Safe Swarm application controls one drone, which can be deployed to the mobile application user's location and follow them until it is dismissed or runs out of battery.
Classwork
Heather Kemp Resume (December 11th, 2017)

Dean's List 6 Enrollment Class of 2019 Commencement 2

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