Peter Chan
I have 10+ years experience in the game industry with knowledge in AI, Gameplay, User Interface, Unity.
My latest project was Max's Pirate Planet on iOS/Android where I was the Engineering Lead with a core team of 7-8 people. The project is a pass-and-play multiplayer board game with up to 4 players and took about 4 months to complete. We had a very focused production cycle with lots of quick prototyping to make sure our ideas would work before spending time on art and polish.
I also worked as an AI engineer in Resident Evil: Operation Raccoon City with the focus on AI behaviors, steering and navigation, perception/sensory systems, distributed AI and networking.
I have shipped titles on platforms including PS3, X360, PSP, Wii, iOS, and Android.
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Peter Chan Receives Degree from Georgia Tech
Peter Chan of , Canada, has earned a Master of Science in Computer Science from the Georgia Institute of Technology in Atlanta. Chan was among approximately 3,100 undergraduate and graduate studen...
February, 07 2018 - Verified by Georgia Institute of Technology
Programmer at Smoking Gun Interactive Inc.
July 2013 - Present

